Category Archives: events

GenCon Indy 2007: Aftermath

I survived GenCon Indy. I put a long diary-type report on my LiveJournal, but here I’m going to concentrate on actual gaming stuff rather than complaining about how tired I was or commenting on the restaurants I went to.

I didn’t get all that much gaming in during the con. I’m actually sort of ambivalent about this because I feel like I should’ve gotten much more in (why else does one go to a gaming con?), but I was feeling too physically and emotionally spent to handle much in the way of roleplaying.

I did however run two sessions of Maid RPG as planned. I put together a fairly simple scenario, and had the players make characters and go at it for the remainder of the three hours. The first session was brisk, random, and fun. The second was the single strangest RPG session I’ve ever witnessed, and at times I had to put my head on the table and breathe deep to be able to handle it all. John Kim was there for the second one, so hopefully he can provide more useful commentary than my sleep-deprived brain could hope for.

I think I came home with a total of about 20 or so different books, a mix of indie RPGs and bargains, so I have entirely too much reading material now. I got all inspired to play more of these games with my friends, so I’m going to finally try to organize to play The Mountain Witch in the near future, as well as my neglected Fudge-powered Halo game. I also want to work more on my own games, and try to properly integrate playtesting into the process. Raspberry Heaven and Anime Dreams are actually relatively close to being testable, and I have a very solid idea what I want to do with the next revision of Tokyo Heroes (based largely on Filip’s advice, and in general trying to make it much less handwave-y).

I got to hang out with Andy K a little bit at the RPG.net meetup on Saturday, so in addition to meeting a bunch of cool people I got hooked up with Meikyuu Kingdom, Demon Parasite, and Baka Baka RPG wo Kataru. The latter is a collection of a Japanese gamer’s columns on weird American RPGs, including some indie stuff, and even Panty Explosion (about which he notes that there are only two explicit psychic powers — levitating and making heads explode — but for some reason nothing to make panties explode). Andy did a very short demo of Tenra Bansho there, and I have to say it’s made of pure unadulterated awesome.

I still have a lot of other stuff to post about, but that’ll have to wait. Notably, The Hobby Games: The 100 Best book from Green Ronin is amazing so far, I have lots of games to read, and I went through and wrote down the names of all the RPGs being run in official games that I hadn’t heard of (like Bounty Head Bebop, basically Cowboy Bebop with the serial numbers halfway filed off).

GenCon Indy 07!!!1!

Tomorrow (very early) I head off to my first ever GenCon Indy, along with my friend Mike (and I’ll be meeting Guy Shalev in person for the first time). I think I’ve just about got everything ready. Packing clothes was easy; loading up my Zen Vision M and having all the information I need has proven pretty time-consuming. About the only thing I have firmly planned is running Maid RPG.

GenCon Indy 2007: The Pre-Game

My creative mojo is still on vacation — which is just as well since I have a crapload of school and work stuff to contend with — so nothing new to report on the RPG front except that my OVA-based dimension-hopping game (“Divine Machine”) is taking a long time to properly get off the ground, on account of a substantial portion of the group having various obligations to attend to for multiple successive weeks. I’m hoping we’ll be able to play on the 19th.

I’m beginning to wonder if GenCon Indy isn’t too damn big for its own good. It slipped my mind that event registration opened yesterday, and this morning (i.e., barely 24 hours later) about 2/3 of the RPG events were full. On the plus side that includes both of the Maid RPG sessions I’ll be running. Also, Guy tells me that since we’re staying at the Embassy Suites finding people to play with after hours shouldn’t be a problem. I’ll almost certainly wind up running Maid RPG at least one more time. Hopefully I can get in on some Shab-al-Hiri Roach, DitV, etc.

GenCon Indy!

So, today I finally decided for certain that I’m going to GenCon Indy this year. I’d been heavily leaning towards going anyway — both to have fun and to meet some of the neat people I’ve been interacting with online via Story Games and whatnot — but it was when Guy Shalev came on AIM and said that he was looking for hotel roommates that I decided for sure that I’m going. Registration doesn’t open until February 11, and there’s the matter of plane tickets to contend with (I’m probably going to have to fly out of SFO, since it’ll literally be cheaper than SJC by $100 to $150), but at least I don’t have to worry about lodgings.

Over the next few months I need to figure out what I want to do at the con, and in particular what I want to run.

Maid RPG is definitely, absolutely on the list. A friend of mine has been showing my partially translated version to some of his other friends and co-workers, and I keep being blown away by just how much people not only accept the concept, but fall in love with it. At this rate I’m going to have to start looking into how I might be able to license and publish it for real…

Other possibilities include:

  • Mascot-tan (which, bizarrely, seems to have something of a cult following)
  • My Fudge-based Halo RPG. (Still need to actually try it out with my friends)
  • My Magic Shop Risus one-shot (“Slayers meets Are You Being Served?“)