Growing up, cartoons were a pretty massive component of my mental landscape. I was a socially awkward loner (today I’m significantly less awkward, but possibly even more introverted), and I largely filled my time by being a media junkie. TV was the major source of content available to me, and as my family graduated from rabbit ears to cable, I watched so, so many cartoons. There was then-current stuff like the Disney Afternoon, Muppet Babies, and the first generation of Nicktoons, but also old Looney Tunes shorts and episodes of shows like Tom and Jerry, Pink Panther, and Rocky and Bullwinkle that stations put on more or less as filler. In high school I got into anime in a big way, and while that filled a whole lot of my viewing time, I never completely stopped watching cartoons. Today we have brilliant stuff like Steven Universe, Regular Show, Star vs. the Forces of Evil, and Gravity Falls, though if I get too much into talking about those I’ll stray from the original point of this post. The major thing I’m winding my way towards discussing is that I’m working on a mini-RPG inspired by old-school cartoons called “I Hate You: A Cartoon Story Game For Two Good Friends.”
The first RPG I played was Palladium’s Robotech game, but the first one I ever owned was Toon: The Cartoon Roleplaying Game, designed by Greg Costikyan (of Paranoia fame) and published by Steve Jackson Games. I got it by doing a special order from the local B. Dalton Bookseller, which was a store that still existed at the time. (That particular one became a Waldenbooks, then a Borders Express, then finally closed.) Toon is a great game that provided me and my friends with a lot of fun times, but some parts of it hold up better than others. It does a great job of explaining how to play–the “Toon Commandments” are a lot like PbtA Principles–and brilliantly codifies and explains a bunch of cartoon conventions. Kyle Miller did a ton of great art for the books that managed to capture the general feel of old school cartoons without directly aping the styles of existing ones.