Not too long ago I was in contact with a game publisher who was interested in a game in the general style of Cards Against Humanity, a tasteless drinking game type of thing. I got a good start designing and testing such a game, but the publisher went with something else. I don’t bear them any ill will (I will admit to being disappointed), but I like the game I created enough to want to share it. I may eventually pursue publication, but I have enough other projects going on that without a publisher lined up I’m going to shelve it for the time being.
i.hate.everyone is a game of social media whoring. It follows the query/response from a card format of Apples to Apples and CAH, but everyone plays a response, and everyone votes by giving a Like token to the player whose response they liked best. Cards can also have special effects, ranging from reading cards in a French accent to various shenanigans with the cards. For me and my friends the silliness with drawing and discarding cards fixes the single biggest issue with the game’s predecessors, namely the tendency to get stuck with a lousy hand.
I picked the name “i.hate.everyone” partly because I feel it conveys about the right sentiment, and partly because it leaves it wide open for expansions and alternate versions called “i.hate.[something].” I already started on one called i.hate.fandom, which was the game I was kinda sorta thinking about doing before the aforementioned publisher came into the picture.
To play you’ll need to print out the cards on cardstock, preferably with a different color for the Status Cards, and you’ll need a decent supply of tokens of some kind. I find bingo chips or sorting chips work well, but pretty much anything will do as long as you have at least 100 or so. You can also pretty seamlessly shuffle them in with the print and play version of CAH if you want.
Play Time: 30+ minutes
Recommended for Ages 17+