A Small Update

I haven’t been doing quite as much on the RPG front the past few weeks because I’ve had a lot of other distractions.

Yuuyake Koyake Mail
Today two new Yuuyake Koyake books came in the mail. Kore Kara no Michi (“The Road From Here”) has rules for playing as humans, as promised. Interestingly, they do have Powers, but almost all of them have a cost of 0. There are also 3 pages of Weakness/Additional Power pairs for humans. The Touhou Yuuyake Koyake book has around 80 pages of replays, which apparently has Riko (the raccoon dog girl from YK) visiting Gensoukyou. The rules section has two new character types–shrine maidens and fairies–and also, intriguingly, four pages of powers followed by two pages of weaknesses for “Gensoukyou Residents.” It has writeups for several Touhou characters, and it’s interesting that several of them list more than one character type, like Reisen’s statblock says “Rabbit + Visitor.”

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Slime Story Playtest
I’m planning to run my first Slime Story playtest this Sunday. I’ll have quite a bit to say about it later.

NaNoWriMo
I’m doing NaNoWriMo again this year, working on an oddity called “UFO Girl” that I’ve wanted to do for ages. I’m a bit behind right now though.

kitty_shockNeko Machi: A Webcomic
Way back in early 2003 I started a webcomic called Neko Machi (“Cat Town”), about a bunch of catgirls in high school, loosely based on me and my friends. It went on pretty regularly for 3 or 4 years, but I had to stop after a while. I’ve now enlisted my friend C. Ellis to handle the art side of things for a resurrected and reinvented Neko Machi. We’re off to a rocky start in some ways, but I’m really excited to be doing it again. The tools are vastly better than they were 6 years ago, and my writing has improved, and I get to work with a very talented artist this time around. There’s been some talk on Story Games about what indie RPGs can learn from webcomics, and I’m definitely looking forward to seeing where we can go with marketing this comic and what I might glean from the experience for RPGs. (I definitely smell a podcast topic…)

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