Kurumi Project: Part 1


(Artwork by vmat on DeviantArt)

You may or may not be aware that I have this mascot character named Kurumi. She’s a 19-year-old bunny girl with pink hair. I’m that much of an otaku. Anyway, I’ve decided to do a series of posts where I try to do write-ups of her in as many different game systems as possible. This time around I’m starting with the obvious stuff, though it will get steadily more strange and contrived as I go along.

Risus
Kurumi
Cute Bunny Girl (3)
Warm and Caring (3)
Mysterious Power (3)
Lucky Shots [][][]

Maid RPG
Kurumi Hayashi (Age 19)
Maid Types: Sexy Heroine
Maid Colors: Uniform: Blue, Eyes: Purple, Hair: Pink, Ears: White
Attributes: Athletics 2, Affection 3, Skill 1, Cunning 2, Luck 2, Will 2
Maid Special Qualities: Bunny Girl, Nymphomaniac
Maid Weapon: Broom
Maid Roots: Love
Stress Explosion: Spoiled Child
Maid Power: Windows of the Soul

Yuuyake Koyake
Kurumi Hayashi
True Form: Rabbit
Attributes: Animal 1, Henge 3, Adult 2, Child 2
Base Powers: Cute, Mochi Pounding, Lop-Eared, Help Me, I Dunno, Moonlight
Additional Powers: Friendship
Weaknesses: Loneliness

Seasons
I have pink hair –> I like pink things in general –> Especially strawberry ice cream

I’m a bunny girl –> I have some kind of special power –> A scientist in the future altered my DNA before I was born –> Someone has to save the future

Raspberry Heaven
Quirks: Busty, Cute, Softy

Changeling: The Dreaming
Court: Seelie
Legacies: Panderer/Pandora
Seeming: Wilder
Kith: Pooka (Rabbit)

Attributes:
Physical: Strength 1, Dexterity 4, Stamina 3
Social: Charisma 4, Manipulation 2, Appearance 4
Mental: Perception 2, Intelligence 2, Wits 2

Abilities:
Talents: Alertness 2, Athletics 1, Dodge 2, Empathy 4, Persuasion 3
Skills: Crafts 2, Drive 2, Etiquette 1, Leadership 1, Performance 3, Stealth 3, Survival 1
Knowledges: Computer 1, Enigmas 2, Greymayre 1, Linguistics 1

Backgrounds: Dreamers 3, Remembrance 2
Arts: Chicanery 1, Primal 1, Wayfare 1
Realms: Actor 2, Prop 2, Scene 1
Merits and Flaws: Acute Sense (Hearing), Changeling’s Eyes
Tempers: Glamour 5, Willpower 5, Banality 3
Ravaging/Musing Threshold: Create Hope

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5 thoughts on “Kurumi Project: Part 1

  1. You totally need to do this for a system that doesn’t fit her at *all* like DnD or GURPS. Part of the fun is trying to translate their personality and abilities into places where it’s not appropriate.

  2. You can borrow my copy of Deadlands. I have no idea where my base copy of “Call of Cthulhu” is though or “Little Fears”

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