Raspberry Heaven: Quirks

In terms of the game’s rather simple mechanics, Raspberry Heaven characters are defined by a set of three “Quirks” chosen by the player. So far it looks like I have a good selection of quirks figured out, considering it was pretty easy to figure out the quirks for the Azumanga Daioh cast.

Here’s the current list of quirks:
Baka, Boke (clown), Busty, Complex, Cool, Cute, Delicate, Diligent, Feral, Gaijin, Genius, Genkisugi (hyper-active), Innocent, Jock, Lazy, Nice, Obsession, Physically Gifted, Plain, Slow, Softy, Space Cadet, Timid, Tsukkomi (straight-man), Tsundere (here), Worldly

So, here’s my attempt at the Azumanga Daioh cast. Note that Kaorin is a “wallflower” character and is supposed to get less Quirks, and also that teachers are assumed to be good at whatever their main subject is.

Chiyo (Mihama Chiyo)
Cute
Innocent
Genius

Kagura
Baka
Jock
Softy

Osaka (Kasuga Ayumu)
Space Cadet
Slow
Delicate

Sakaki
Cool
Softy
Physically Gifted

Tomo (Takino Tomo)
Boke
Genkisugi
Baka

Yomi (Koyomi Mizuhara)
Tsukkomi
Diligent
Complex (Weight)

Nyamo-sensei (Kurosawa Minamo)
Diligent
Nice
Tsukkomi

Yukari-sensei (Tanizaki Yukari)
Lazy
Worldly
Boke

Kaorin
Obsession (Sakaki)
Plain

Next time, Lucky Star. :3

3 thoughts on “Raspberry Heaven: Quirks

  1. I think the main thing is that it creates a common frame of reference. It’s an effective way for the game to convey a wide range of possibilities which are all within the (rather narrow) scope of the genre.

    There’s no reason you couldn’t make more if you felt like it. I had like half a dozen more that I left out because they felt redundant and/or didn’t quite fit. I like roll-your-own traits sometimes (Risus!), but for this game it doesn’t feel right to me at all.

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